human-computer interaction; interaction design

motion capture; gestural user interfaces; motion capture for sign and gesture studies; sound design for user interfaces


end-user software development; visual programming; gestural user interface design; gesture authoring; user interface prototyping processes and tools; tangible user interfaces; user interfaces for electronic music performance and production; spectator experience in live electronic music




HoloLens application for planning, setup, and reconfiguration of marker-based motion capture systems with multiple cameras with 'hybrid' gestural interaction.

designing motion capture solutions for sign and gesture research

motion capture for gesture and sign language research

Motion tracking and analysis tools to scalably support research on sign languages and co-speech gestures via interaction design.

audio-proprioceptive UIs

audio-proprioceptive UIs

Experiments in using sound as an always-available, fast-acting, and versatile medium for feedback in gesture-based user interfaces.

perception of live-sequenced music

perception of live-sequenced electronic music

How does watching a live-sequenced electronic music performance, compared to merely hearing the music, contribute to spectators’ experiences?



Graphical end-user programming tool to design, visualize, save and recall sets of custom full-body gestures, mapped to keyboard commands, for Kinect.

biosensor UI

MEMS biosensor readout automation and GUI

Custom GUI and mechanism for automating characterization trials with an experimental MEMS biosensor.

laser workstation

laser workstation

Experimental laser manufacturing workstation with marking, cutting, engraving and powder sintering capabilities.


fully peer-reviewed journal and conference papers

Ünlüer, A. A., Baytaş, M. A., Buruk, O. T., Cemalcilar, Z., Yemez, Y., & Özcan, O. (2017). The Effectiveness of Mime‐Based Creative Drama Education for Exploring Gesture‐Based User Interfaces. International Journal of Art & Design Education.

Baytaş, M.A., Göksun, T., & Özcan, O. (2016). The Perception of Live-sequenced Electronic Music via Hearing and Sight. In Proceedings of the International Conference on New Interfaces for Musical Expression (NIME 2016).

Baytaş, M. A., Yemez, Y., & Özcan, O. (2014). Hotspotizer: end-user authoring of mid-air gestural interactions. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational (NordiCHI ‘14).

lightly peer-reviewed conference and miscellaneous publications

Baytaş, M.A., Batis, E., Bylund, M., Çay, D., Yantaç, A.E., Fjeld, M. (2017). ViewFinder: Supporting the Installation and Reconfiguration of Multi-Camera Motion Capture Systems with a Mobile Application. Poster presented at the 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017). (forthcoming)

Baytaş, M.A., Yantaç, A.E., Fjeld, M. (2017). LabDesignAR: Configuring Multi-camera Motion Capture Systems in Augmented Reality. In Proceedıngs of the 23rd ACM Symposium on Virtual Reality Software and Technology (VRST ‘17).

Baytaş, M. A., Çay, D., Yantaç, A. E., & Fjeld, M. (2017). Motion Capture in Gesture and Sign Language Research. Poster presented at the DComm conference Language as a Form of Action.

Baytaş, M.A. (2014). End-User Authoring of Mid-Air Gestural Interactions. (MA thesis submitted to the Koç University Graduate School of Social Sciences and Humanities)

Baytaş, M. A., Yemez, Y., & Özcan, O. (2014). User Interface Paradigms for Visually Authoring Mid-Air Gestures: A Survey and a Provocation. In Proceedings of the Workshop on Engineering Gestures for Multimodal Interfaces.

Özcan, O., Ünlüer, A., Baytaş, M.A., & Serim, B. (2012). Rethinking Spherical Media Surfaces by Re-reading Ancient Greek Vases. Paper presented at the ITS ‘12 workshop Beyond Flat Displays: Towards Shaped and Deformable Interactive Surfaces.

externally funded projects

as coordinator

Arçelik A.Ş. (2015-2018): “KUAR: Koç University – Arçelik Research Center for Creative Industries” (₺8.500.000)

as researcher with administrative responsibilities

FP7-PEOPLE-2012-IAPP (2013-2014): “NaMoCap: Natural Motion Capture Process for Creative Industries” (Grant #324333, €658.000)

TÜBİTAK 1001 (2012-2014): “Specifications on a Design Education Methodology for Gestural Interface Design” (Grant #112E056, ₺188.000)

as researcher

H2020-MSCA-ITN-2015 (2016-2020): “DComm: Deictic Communication – A Multidisciplinary Training” (Grant #676063, €3.460.823)

KoçSistem (2012-2013): “Interative Monitoring & Control Center with Touchless 3D Gestures” (₺110.000)

awards and scholarships

Marie Skłodowska-Curie “Early Stage Researcher” Fellowship (2017-2020)

Koç University GSSSH (Graduate School of Social Sciences and Humanities) Fellowship (2014–2018)

TÜBİTAK 1001 Scholarship (2012–2014, grant #112E056)

Vehbi Koç Scholarship (2010)

Koç University Merit Scholarship (2007–2012)

Higher Education Loans and Housing Agency (Yüksek Öğrenim Kredi ve Yurtlar Kurumu) Scholarship (2007–2011)